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1850 Pts - Sisters of Battle Army Strange E's Sisters

Unit Name ## WS BS St To Wo In At Ld Save Cost
Canoness (HQ) 1 4 5 3 3 3 4 3 9 2+/4(I)+ 358
Independent Character. +2 Faith Points; Blade of Admonition (x1); Bolter-Flamer
  Rosarius 4+ Invulnerable save. [25]
  Cloak of Saint Aspira The Cloak gives a +1 bonus to the bearer's armour save. [20]
  Purity Seals If the model (and unit he is with) falls back, roll an extra D6 and pick the best 2 (for your own definition of 'best'). [5]
  Celestian Bodyguard 6 3 4 3 3 1 4 1 9 3+ [238]
Holy Hatred; Faithful; Bolter (x4); Heavy Bolter (x1); Flamer (x1); Add Confessor; Faithful; Add Standard Bearer
    Confessor 1 4 4 3 3 2 4 3/4 8 - [65]
+2 Faith points; Re-rolls missed CC hits on a charge; Plasma Pistol (x1); Power Weapon (x1)
    Banner Bearer 1 3 4 3 3 1 4 1 9 3+ [13]
CC Weapon (x1); Bolter
    Veteran Sister Superior 1 3 4 3 3 1 4 2 9 3+ [22]
CC Weapon (x1); Bolter
    Rhino APC 1 BS: 3 Front: 11 Side: 11 Rear: 10 [53]
Carries up to 10 Sisters; If immobilised, can attempt to repair instead of shooting - this succeeds on the roll of a 6; Storm Bolter
      Extra Armour Count 'Crew Stunned' results as 'Crew Shaken'. [5]
      Smoke Launchers Use instead of shooting- for one turn, penetrating hits count as glancing blows. [3]
      'Dozer Blade Re-roll failed terrain test if move < 6". [5]
  Faithful The unit is faithful. -
Battle Sisters Squad (Troops) 9 3 3 3 3 1 3 1 8 3+ 165
Bolter (x7); Flamer (x1); Meltagun (x1); Faithful
  Preacher 1 3 3 3 3 1 3 2 8 - [22]
+1 Faith point; Plasma Pistol (x1); Bolter
  Veteran Sister Superior 1 3 3 3 3 1 3 2 9 3+ [40]
Power Weapon (x1); Bolter-Grenade Launcher
  Faithful The unit is faithful. -
Battle Sisters Squad (Troops) 9 3 3 3 3 1 3 1 8 3+ 158
Bolter (x7); Flamer (x2); Faithful
  Preacher 1 3 3 3 3 1 3 2 8 - [22]
+1 Faith point; Power Weapon (x1); Bolter
  Veteran Sister Superior 1 3 3 3 3 1 3 2 9 3+ [40]
Power Weapon (x1); Bolter-Grenade Launcher
  Faithful The unit is faithful. -
Battle Sisters Squad (Troops) 9 3 3 3 3 1 3 1 8 3+ 158
Bolter (x7); Flamer (x2); Faithful
  Preacher 1 3 3 3 3 1 3 2 8 - [22]
+1 Faith point; Plasma Pistol (x1); Bolter
  Veteran Sister Superior 1 3 3 3 3 1 3 2 9 3+ [40]
Power Weapon (x1); Bolter-Grenade Launcher
  Faithful The unit is faithful. -
Bait Squad (Battl) 8 3 3 3 3 1 3 1 8 3+ 135
Bolter (x6); Flamer (x1); Meltagun (x1); Faithful; This squad is extra chewy!
  Preacher 1 3 3 3 3 1 3 2/3 8 - [12]
+1 Faith point; Bolt Pistol (x1); CC Weapon (x1)
  Veteran Sister Superior 1 3 3 3 3 1 3 2 9 3+ [30]
Power Weapon (x1); Bolter
  Faithful The unit is faithful. -
Retributor Squad (Heavy Support) 4 3 3 3 3 1 3 1 8 3+ 246
Heavy Bolter (x1); Heavy Flamer (x1); Multi-Melta (x2); Faithful
  Preacher 1 3 3 3 3 1 3 2/3 8 - [21]
+1 Faith point; CC Weapon (x1); Plasma Pistol (x1)
  Veteran Sister Superior 1 3 3 3 3 1 3 2 9 3+ [40]
Power Weapon (x1); Bolter-Grenade Launcher
  Immolator 1 BS: 3 Front: 11 Side: 11 Rear: 10 [70]
Carries up to 6 sisters; Twin Heavy Flamers; Vehicle counts as Open-Topped if the top hatch is used as a firing point.
  Faithful The unit is faithful. -
Seraphim Squad (Fast Attack) 6 4 3 3 3 1 4 1/2 8 3+ 128
Jump Packs; +1 Faith point; May choose to leave close combat; Faithful; 2 Bolt Pistols (x5); 2 Hand Flamers (x1); Frag Grenades
  Veteran Sister Superior 1 4 3 3 3 1 4 2 9 3+ [26]
Frag Grenades; Weapons: Plasma Pistol +10pts, CC Weapon +1
Redemptionists (Troops) 19 3 3 3 3 1 3 1/2* 8 6+ 145
Zealot (x1); Mob Weapons (x16); Heavy Bolter (x1); Plasma Gun (x1); Faithful
  Redemptor Priest 1 4 3 3 3 2 3 2 9 6+ [22]
While alive, squad never falls back, and automatically passes morale checks; +1 Faith point; CC Weapon (x1); Bolter
  Faithful The unit is faithful. -
  Zealot +1 Attack (Not included on profile). Armed with Eviscerators (2-handed, No armour save. Always goes last. AP 6+2d6. Doubles strength(not included in profile).) -
Redemptionists (Troops) 19 3 3 3 3 1 3 1/2* 8 6+ 157
Zealot (x2); Mob Weapons (x15); Heavy Bolter (x1); Grenade Launcher (x1); Faithful
  Redemptor Priest 1 4 3 3 3 2 3 2 9 6+ [22]
While alive, squad never falls back, and automatically passes morale checks; +1 Faith point; CC Weapon (x1); Bolter
  Faithful The unit is faithful. -
  Zealot +1 Attack (Not included on profile). Armed with Eviscerators (2-handed, No armour save. Always goes last. AP 6+2d6. Doubles strength(not included in profile).) -
Exorcist (Heavy Support) 1 BS: 3 Front: 11 Side: 11 Rear: 10 100
Exorcist Missile Launcher
Exorcist (Heavy Support) 1 BS: 3 Front: 11 Side: 11 Rear: 10 100
Exorcist Missile Launcher
Option Footnotes:
  2 Bolt Pistols +1A in close combat. 12" R, S4, AP5, Pistol, Linked.
  2 Hand Flamers Template, S4, AP5, Assault 1.
  Blade of Admonition No armour save in close combat. If on winning side in assault, additional -1 Ld for Morale to losers
  Bolt Pistol 12"R, S4, AP5, Pistol.
  Bolter 24"R, S4, AP5, Rapid Fire.
  Bolter-Flamer Bolter: 24"R, S4, AP5, Rapid Fire. Flamer: Template, S4, AP5, Assault 1. May only fire Flamer once per battle. May not fire both weapons at once.
  Bolter-Grenade Launcher Bolter: 24"R, S4, AP5, Rapid Fire. Grenade launcher: 24"R, (S3, AP6, Assault 1, Blast) OR (S6, AP4, Assault 1). May only fire Grenade Launcher once per battle. May not fire both weapons at once.
  CC Weapon +1A if used with another CCW / pistol.
  Exorcist Missile Launcher R48", S8, AP3, Heavy D6.
  Flamer Template, S4, AP5, Assault 1.
  Frag Grenades Fight simultaneosly with troops in cover. Models with Power Fists still go last.
  Grenade Launcher 24"R, (S3, AP6, Assault 1, Blast) OR (S6, AP4, Assault 1).
  Heavy Bolter 36"R, S5, AP4, Heavy 3.
  Heavy Flamer Template, S5, AP4, Assault 1.
  Laspistol 12"R, S3, AP-, Pistol.
  Meltagun 12"R, S8, AP1, Assault 1. +D6 AP at 6".
  Multi-Melta 24" R, S8, AP1, Heavy 1, +D6 AP within 12".
  Plasma Gun 24"R, S7, AP2, Rapid Fire. Overheats - if you roll a 1 to hit, make a save or take a wound.
  Plasma Pistol 12"R, S7, AP2, Pistol. Overheats: If you roll a 1 to hit, make a save or take a wound.
  Power Weapon No armour save in close combat.
  Storm Bolter 24"R, S4, AP5, Assault 2.
Total Army Cost: 1850 Pts.
Notes:
Certain Sisters of Battle units generate Faith points, which can be used for Acts of Faith. See Chapter Approved for details.

Starting Faith: 12
Models in Army: 110


Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Unused Points Unused Percent
HQ (>=1unit <=2unit) 1 1 293 1557 15%
Elite (<=3unit) 1 2 164 1686 8%
Troops (>=2unit <=6unit) 6 0 840 1010 45%
Fst. Atck. (<=3unit) 1 2 128 1722 6%
Hvy. Supp. (<=3unit) 3 0 425 1425 22%
Other (N/A) 0 n/a 0 1850 0%
Equipment Summary 6 n/a 63 n/a 3%

Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.